Stop Doomscrolling. Start Earning It.
4.8(6)27Side projectsProductivityiOS
Habit Doom locks your distracting apps at midnight every day. The only way to unlock them is to complete your habits first. Read, work out, meditate. Whatever matters to you. Complete the habit, earn your screen time. Skip it, and your apps stay locked. It uses Apple's Screen Time API to enforce real, OS-level locks. You cannot bypass it by force-quitting, restarting your phone, or switching accounts. When I say locked, I mean locked.
What makes it different from other blockers:
Other apps add friction (breathing exercises, timers). Habit Doom creates a reward loop. You earn screen time by doing something real.
Hard Mode locks everything until ALL habits are done. No cherry-picking. Vacation Mode pauses blocking without breaking your streak. Advanced analytics show streaks, completion rates, and a yearly heatmap so you can see the change over time.
Built solo with Swift and SwiftUI. Free to download, no ads. Pro available at $2.99/month, $19.99/year, or $34.99 lifetime.
66 people supporting this launch
4.8
6 ratings
Solo dev building Habit Doom. I lock your distracting apps until you finish your habits. Previously doomscrolled 5+ hours a day, now I build tools to fix that.
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Comments
27Solo dev building Habit Doom. I lock your distracting apps until you finish your habits. Previously doomscrolled 5+ hours a day, now I build tools to fix that.
I was averaging 4+ hours of daily screen time on Instagram, TikTok, and YouTube. Tried every blocker out there. They all let you bypass them. So I built Habit Doom. It uses Apple's Screen Time API to enforce real OS-level locks. You can't cheat it. Went from a 10% habit completion rate to 85% in four weeks. Not because I got disciplined. Because the phone stopped letting me be lazy.
Really like this idea. In today’s world it’s way too easy to get distracted, and this actually forces you to do something useful first. I tried similar approaches before, but the “earn your screen time” concept feels much more natural. For me, stuff like this really helps clear my head and focus on what actually matters. Nice work!
I actually like this idea a lot. Earning your screen time by completing habits feels much more effective than simple app blockers. One thing I’m a little worried about though. Since the apps are fully locked, what happens if the app runs into a bug or something breaks? Is there a way to reset or unlock things in that case?
I love how Habit Doom flips the script on app blockers. Instead of just adding friction, it creates a real reward loop where you actually have to earn your entertainment time. The fact that it uses the Screen Time API to prevent cheating is exactly what chronic procrastinators like me need. Brilliant way to gamify discipline!
Gamifiying not doomscrolling your precious time away! Sounds good!!
I like, altough i am against this app because the user always can fake it, the implementation is a good one and is different from the rest
I like the concept — turning doomscrolling guilt into something productive. The "earn your screen time" angle is cever and feels more realistic than just blocking apps. Curious to see how the reward system holds up over weeks, not just days.
Builder
The framing here is what gets me — most habit apps beg you to show up, this one just locks you out until you do. Flipping screen time from a default you have to restrict into a reward you have to earn is a genuinely clever inversion of how every other blocker works. The OS-level enforcement is the key detail. "Real locks" is doing a lot of heavy lifting in a market full of apps you can sidestep with a force-quit. If the friction is bypassable, it's not really friction . Hard Mode is unhinged (complimentary). Congrats on shipping this solo — Swift + SwiftUI with this level of polish is no small thing. 🔒
Just a builder, like everybody else. Trying to build something meaninful
I like it! How consistent have you found yourself while doing the tasks?
hi
this is very cool! nice work
I actually like this idea a lot. Earning your screen time by completing habits feels much more effective than simple app blockers. One thing I’m a little worried about though. Since the apps are fully locked, what happens if the app runs into a bug or something breaks? Is there a way to reset or unlock things in that case?
this is very cool! nice work
Really interesting idea!, removing a bad habit by acheieving new healthy ones, I would recommend!
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Sounds great! Feels like fresh up everyday!
Co-founder & CEO
The OS-level enforcement is what sets this apart. Most blockers are easy to bypass, so making it genuinely inescapable is the right call. I'm curious how you handle habit verification though. Is it purely on the honor system, or does the app confirm completion somehow? That seems like the one gap where motivated doom-scrollers might find a workaround.
This would help a llot of people e become productive and actually get some work done. Fantastic idea!!
Really clever approach to habit building — using OS-level locks instead of just reminders makes it much harder to cheat. The reward loop concept (earn screen time by completing habits) is a great motivator. Would love to see an Android version in the future!
Love this. Language is geared a little more towards younger generations is my only nitpick
As someone who struggles with mindless scrolling, this is such a clever solution! It’s brilliant that you turned screen time into a reward instead of just a blocker. The hard mode and vacation mode features add so much flexibility. Wishing you all the best with the launch!
ai creator
Finally an app blocker you can't bypass by force-quitting. The Screen Time API integration is a game-changer. Hard Mode is brutal but exactly what chronic procrastinators need. 🔒